However, for RAW, different DI software may have different decoding ways and get different images. Davinci Resolve 14/15ĭavinci Resolve 14/15 natively supports cDNG, so you can edit and grade over cDNG directly in Resolve. If you are familiar with the workflow of SCRATCH and enjoy the efficiency it brings, we recommend SCRATCH v9.0 as color correction tool of cDNG or SCRATCH Player Pro for DIT. If disabling the LUT, RAW with native KineLOG3 obtained is the same with ProRes with KineLOG3. SCRATCH V9.0 natively supports compressed RAW as cDNG in the best way for Kinefinity footages: as soon as importing clips into SCRATCH, it will apply the LUT when monitoring, and will link the audio file automatically. However only DaVinci Resolve and SCRATCH v9.0 support cDNG natively now. With different compression ratio, it is suitable for recording high resolution with high frame rate like 6k 50fps. CinemaDNG with Lossy Compression: or cDNG.However, for high resolution and frame rate, no matter uncompressed DNG or lossless compressed DNG, data rate is too large to record more than 4K 60fps image in camera. CinemaDNG with Lossless Compression: it is also friendly for post softwares.The uncompressed CinemaDNG is supported by most post software. Uncompressed CinemaDNG: KineRAW-S35, KineRAW-MINI and KineMINI/KineMAX can record in-camera CinemaDNG natively.Generally, there are three types of CinemaDNG format so far: Current firmware KineOS6.1 supports three different compression ratios, 3:1 and 5:1 and both of them get super good image quality and enough room for grading work. MAVO LF/ MAVO/ TERRA 4K can record compressed RAW as cDNG with adjustable compression ratio without external recorder.
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